Tag Archives: full-time

Chris Birch, Founder and Publisher at Modiphius – Episode 123

Tabletop Gaming Company Founder and Publisher Chris Birch loves the tabletop gaming scene, from roleplaing games to wargames and boardgames; he grew up on Dungeons & Dragons, Steve Jackson’s Ogre and 15mm historical wargames. He loves it so much that he long harboured a dream of making and publishing games.

Five years ago, Chris followed his dream to create and run a game company and founded founded Modiphius. The company used Kickstarter to enable their first project, Achtung! Cthulhu; since then Modiphius has become full-time employment for Chris and around twenty employees. Modiphius has created new games and secure the licenses for some of the biggest franchises around, including Infinity, Fallout, Conan and Star Trek.

Join Chris and I for a great chat about headphone-stealing squirrels, what a major convention does to your work schedule, preparing for the tabletop gaming business through the music and fashion industries and making sure you choose projects based on whether you genuinely love them!

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Ian Livingstone, Games Workshop and Fighting Fantasy Co-Founder – Episode 121

Game designer, writer, executive and philanthropist Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded iconic games company Games Workshop in 1975 with Steve Jackson, creating hobby magazine White Dwarf and Warhammer Fantasy Roleplay, which soon after spawned the juggernaut tabletop miniatures games Warhammer Fantasy Battle and Warhammer 40,000.

Ian also co-authored The Warlock of Firetop Mountain, the first interactive book in the Fighting Fantasy series, with Steve Jackson in 1982. Since, the series has sold 20 million copies worldwide. Ian has written 15 titles in the series, including Deathtrap Dungeon and City of Thieves. His new book, The Port of Peril, will be published by Scholastic in August 2017.

In 1995 Ian oversaw a merger that created Eidos plc where he served as Executive Chairman until 2002, and later as Creative Director. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider.

Ian co-authored the influential Livingstone-Hope Next Gen review published by NESTA in 2011, recommending changes in ICT education policy. He chaired the Next Gen Skills campaign, working with government to introduce the new Computing curriculum in schools in 2014. He is opening Livingstone Academies in 2019 in association with Aspirations Academies Trust, with a curriculum focused on problem-solving and digital creativity.

Join us for a chat about saying “no” to partnering with the makers of Dungeons & Dragons, retaining control of your intellectual property, the Twittersphere posing a question Ian has never been asked before and Ian throwing a game mastering gauntlet down at the feet of your humble host!

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Ryan Schapals, Head Minion at Hyper RPG – Episode 114

Production manager and writer Ryan Schapals works for the LA online media studio Hyper RPG. His job is to turn tabletop roleplaying games into live performance-based narrative experiences on the video streaming website Twitch.

Prior to joining the HyperRPG team, Ryan worked with computer game company Harebrained Schemes as a writer for the app-enhanced tabletop miniatures game Golem Arcana. Right now he’s juggling his minion duties at Hyper RPG building the world of Amaurea’s Dawn for a new tabletop roleplaying game rule set, Open Legend.

Join us for a chat about the second-guessing voices in the back of your head, getting into roleplaying games through Neverwinter Nights, turning down the opportunity to be on-screen talent and the zen experience of doing the dishes!

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Shelli Varela: Saying Yes to Hacking Possibility – Episode 108

Host of The YES Effect podcast, possibility hacker and fire captain Shelli Varela has been blazing trails both figuratively and literally for over 2 decades. As well as a veteran firefighter and podcaster, Shelli is a published author of a children’s book and a public speaker, having presented for TEDx twice.

But Shelli has a particular trick that helped her achieve all these goals, a technique she calls Possibility Hacking. Shelli has used it to coach badass women to say “Yes!” to their greatness and live life on purpose, not autopilot. By the time this episode goes to air, Shelli will have unleashed her signature online program called YES University onto the web, and in March her inner circle membership site will be launching.

Shelli and I have a great chat about going from a 108lb. artist to her city department’s first female fighter, the danger of taking on the labels other people’s place on you, how she discovered possibility hacking through reverse engineering her techniques for learning fire fighting and the power of the question: “Why not me?”

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James L. Sutter, Creative Director of Starfinder – Episode 102

Creative Director for Paizo, inc.,  James L. Sutter, is one of the privileged few who helps us geeks combine board gaming, improvisation and flights of imagination via the hobby of the tabletop roleplaying game. He co-developed the rules for the Pathfinder Roleplaying Game, which lets players adventure through dungeons and slay dragons, and was recently appointed as the Creative Director of the upcoming Starfinder Roleplaying Game which will shift the high fantasy world of Pathfinder a few thousand years into the future and add starships, lasers and cyborgs to Pathfinder’s elves, dwarves and magic swords.

Not only does James write for RPGs, but James is also a keen fiction author. He manages the the Pathfinder Tales novel line for Paizo and has written two novels for it; Death’s Heretic and The Redemption Engine, as well as a multitude of short stories for other publications. James enjoys playing with high-concept ideas like the meaning of atheism in a world where deities are objective fact.

James and I have a great chat about a high school teacher who encouraged his students to create their own RPGs, getting his arse handed to him in Wheel of Fortune, evolving timelines in game products, the joys of communal living and the spirit of adventure at the heart of tabletop roleplaying games!

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Bajo: Actor, Author and Host of ABC TV’s Good Game – Episode 96

Television host and actor Steven O’Donnell is better known to gamers across Australia as Bajo, one of the four hosts of the ABC television show Good Game. Bajo’s prestige amongst the Australian geek community has made him a go-to guest and MC for pop culture conventions.

Bajo has acted in close to 40 short films and 6 independent features and is part of a team developing a new children’s TV show for the ABC, which has just been green-lit after four years of development. If that’s not enough, Bajo and fellow Good Game host Hex have written a children’s book series called Pixel Raiders for Scholastic.

Bajo and I have a great chat about night-long Counter-Strike marathons four days a week, making children cry at Warner Bros. Movie World, the sheer amount of work involved in making multiple television shows each week, seeking out challenges that make you feel uncomfortable and how community is at the heart of any passion!

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Bebo (Brittanie Boe): Working from Home Marketing Board Games – Episode 85

Board game marketer Brittanie Boe, known to pretty much everyone as Bebo, is an example of paid to play success for those of us who feel like life has locked us into the nine-to-five. She is a single mother and lover of board games who had a day job working in the marketing department of an insurance company.

Now, Bebo is the marketer for a board game distributor, managing multiple social media channels with a team of fellow enthusiasts, attending industry and fan conventions and generally helping enthusiasts find the right games for their tastes. On top of all that, she works from her home!

And if that’s not enough, Bebo joins forces with my guest for episode 77, Teri Litorco; together, they are the blogging, YouTubing and podcasting duo of tabletop gaming, The Board Dames!

It was great chatting with Bebo about how she transitioned from day-job dullness to work-from-home wonderment, how Bebo’s friends and family help stop her from losing herself in work and what her next steps will be – as well as her not-so-secret desire to form a country music band!

The Soul of an Animal: Beck and Ken Drake, Zoo Studio Pet Photography – Episode 55

After taking photos of pets as a hobby for years, it took Ken Drake answering the dreaded, “What do you do for work?” question with what he wished he could be doing (instead of the software engineer work he’d been looking for) to start him down the path of getting Paid to Play.

Ken’s wife Beck had similarly been in business and marketing for years, and when her husband’s sideline began gathering steam, Beck herself saw an opportunity to start bringing meaning into the work she’d already been doing.

The result is Zoo Studio, which produces fantastic images of people’s pets! These two were a request of my wife Vickie, and I was very glad to chat with them about going Venkman on one of the most joyous hobbies possible!

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Love of the Eighties on Camera: Dez Green – Episode 53

Cairns filmmaker Dez Green pays the bills by shooting video for local artist collectives and indigenous groups, but his passion project is a love letter to Eighties movies and TV called Dimension Man!

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Retailing Two-Wheeled Joy: Linc Biggins, ScootaCo – Episode 51

Linc Biggins is a longtime petrolhead, driving, riding and modifying vehicles on two wheels and four for as long as he can remember. after discovering the simple joy (and lack of expense) of commuting to work on a 50cc scooter, Linc decided to open a shop dedicated to the sit-down two-wheel market. The result, ScootaCo, is Cairns’ largest dedicated motor scooter retail and service store.

I had occasion to use ScootaCo’s services myself after the tyre inflation valves on The Foxy Lady, my 150cc scooter, gave way, and I got chatting with Linc about his business. The next step was, naturally, to interview him for the podcast!

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